Each
return item
should be associated with one of your store's
Spree::ReimbursementType
s.
By default, the solidus_backend
interface offers one reimbursement type to
store administrators: Spree::ReimbursementType::StoreCredit
. When a
Spree::Reimbursement
is created with this type, a
Spree::Reimbursement::Credit
is created for the full amount each return item
associated with the reimbursement.
Solidus provides some other built-in reimbursement types that you can register and use in your store.
Each Spree::ReturnItem
object has the following attributes that link the item
to a reimbursement type:
preferred_reimbursement_type_id
: The ID for the reimbursement type that was
first set for the return item.override_reimbursement_type_id
: An optional reimbursement type that
overrides the preferred reimbursement type.When a store administrator is ready to reimburse the customer, they can override the preferred reimbursement type for another one. This allows store administrators to change a customer return to satisfy the customer without losing the history of the customer return.
Solidus's built-in reimbursement types extend the
Spree::ReimbursementType::ReimbursementHelpers
class
, which is where much of their core
functionality originates. If you need to make your own reimbursement types, or
you want a better understanding of how reimbursement types work, see the source
code.
Solidus is an open source platform supported by the community. We encourage everyone using Solidus to contribute back to the documentation and the code.
If you’re interested in contributing to the docs, get started with the contributing guidelines. If you see something that needs fixing and can’t do it yourself, please send us an email.